Challenges

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#11 — 3D Terrain Generation with Perlin Noise

Let's fly to new heights with a 3D terrain coding challenge! Using Perlin Noise and beginShape() + endShape() with triangle strips, I'll guide you through visualizing a 3D procedural terrain in Processing.

may 04, 2016

3D Terrain Generation with Perlin Noise

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RiveScript

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This challenge is a continuation of the number guessing chatbot. In this version, I add the p5.Speech library for a voice interface.

Voice Chatbot with p5.Speech

In this coding challenge I attempt to create a chatbot that plays a number guessing game. I use the RiveScript along the JavaScript library p5.js.

Number Guessing Chatbot