Challenges

Featured Challenge:
#11 — 3D Terrain Generation with Perlin Noise

Let's fly to new heights with a 3D terrain coding challenge! Using Perlin Noise and beginShape() + endShape() with triangle strips, I'll guide you through visualizing a 3D procedural terrain in Processing.

may 04, 2016

3D Terrain Generation with Perlin Noise

Filter by Language

Pick a language to filter

Filter by Topic

sketch-RNN

This challenge uses the pre-trained SketchRNN machine learning model (available with the ml5.js library) to create a p5.js sketch that finishes a person's drawing.

Interactive Drawing with SketchRNN

In this multi-part coding challenge, I take a closer look at the Quick, Draw! dataset and create a simple node API to "replay" drawings of rainbows and cats using p5.js.

Quick, Draw!