Featured Challenge: #11 — 3D Terrain Generation with Perlin Noise
Let's fly to new heights with a 3D terrain coding challenge! Using Perlin Noise and beginShape() + endShape() with triangle strips, I'll guide you through visualizing a 3D procedural terrain in Processing.
Can I draw and rotate a 3D cube using Processing's 2D renderer with just some math?!?! Yes! Watch to learn more about rotation and projection matrices along with perspective and orthographic projection!