Featured Challenge: #11 — 3D Terrain Generation with Perlin Noise
Let's fly to new heights with a 3D terrain coding challenge! Using Perlin Noise and beginShape() + endShape() with triangle strips, I'll guide you through visualizing a 3D procedural terrain in Processing.
In this coding challenge, I visualize the Recamán’s number sequence using the p5.js library and go on to generate a series of musical tones using p5.js sound.