Challenges

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#11 — 3D Terrain Generation with Perlin Noise

Let's fly to new heights with a 3D terrain coding challenge! Using Perlin Noise and beginShape() + endShape() with triangle strips, I'll guide you through visualizing a 3D procedural terrain in Processing.

may 04, 2016

3D Terrain Generation with Perlin Noise

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purple rain

In this viewer submitted coding challenge, I attempt to code a Purple Rain Simulator in Processing.

Purple Rain