Featured Challenge: #11 — 3D Terrain Generation with Perlin Noise
Let's fly to new heights with a 3D terrain coding challenge! Using Perlin Noise and beginShape() + endShape() with triangle strips, I'll guide you through visualizing a 3D procedural terrain in Processing.
Let's make a slide puzzle in p5.js together! We'll be using images, nested loops, and arrays, and by the end of our journey, we'll have a fully playable game!