Challenges

Featured Challenge:
#11 — 3D Terrain Generation with Perlin Noise

Let's fly to new heights with a 3D terrain coding challenge! Using Perlin Noise and beginShape() + endShape() with triangle strips, I'll guide you through visualizing a 3D procedural terrain in Processing.

may 04, 2016

3D Terrain Generation with Perlin Noise

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matter.js

An attempt to implement the basic mechanics of Angry Birds in JavaScript using p5.js and the matter.js physics engine.

Angry Birds with Matter.js

I love all things random and chance so why not make a Plink simulation with the matter.js physics engine and p5.js!

Plinko with Matter.js