Featured Challenge: #11 — 3D Terrain Generation with Perlin Noise
Let's fly to new heights with a 3D terrain coding challenge! Using Perlin Noise and beginShape() + endShape() with triangle strips, I'll guide you through visualizing a 3D procedural terrain in Processing.
It's the Monty Hall Problem! In JavaScript! With p5.js! Yes, you really double your chances of winning by switching doors. I hope to convince you of this in this video!