Featured Challenge: #11 — 3D Terrain Generation with Perlin Noise
Let's fly to new heights with a 3D terrain coding challenge! Using Perlin Noise and beginShape() + endShape() with triangle strips, I'll guide you through visualizing a 3D procedural terrain in Processing.
In this coding challenge, I visualize earthquake data from the USGS by mapping the latitude, longitude and the magnitude of earthquakes with p5.js. The map imagery is pulled from mapbox and the math demonstrated converts latitude, longitude to x,y via Web Mercator.