Featured Challenge: #11 — 3D Terrain Generation with Perlin Noise
Let's fly to new heights with a 3D terrain coding challenge! Using Perlin Noise and beginShape() + endShape() with triangle strips, I'll guide you through visualizing a 3D procedural terrain in Processing.
This project is a collaboration with Grady Hillhouse at the Practical Engineering YouTube channel. This is my attempt to code a simulation of Horizontal Directional Drilling, laparoscopic surgery for the earth!