Featured Challenge: #11 — 3D Terrain Generation with Perlin Noise
Let's fly to new heights with a 3D terrain coding challenge! Using Perlin Noise and beginShape() + endShape() with triangle strips, I'll guide you through visualizing a 3D procedural terrain in Processing.
In this coding challenge, I make a HTML5 canvas doodling application with p5.js. Users can save and share drawings in real-time with the Database as a Service (DBaaS) Firebase.