Challenges

Featured Challenge:
#11 — 3D Terrain Generation with Perlin Noise

Let's fly to new heights with a 3D terrain coding challenge! Using Perlin Noise and beginShape() + endShape() with triangle strips, I'll guide you through visualizing a 3D procedural terrain in Processing.

may 04, 2016

3D Terrain Generation with Perlin Noise

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cellular automaton

In this coding challenge, inspired by Numberphile I visualize "sandpiles" with Processing (Java).

Sandpiles

In this coding challenge, I attempt to simulate 2D water ripples using Processing (Java).

2D Water Ripple

Langton's Ant is a cellular automaton that starts off with simples rules but takes on complex emergent behavior.

Langton's Ant

In this coding challenge, I attempt to code Conway’s Game of Life cellular automata simulation in JavaScript using the p5.js library.

The Game of Life